Saturday, 3 October 2009

Low poly work for handheld gaming

Another of my modules is modelling for handheld games. Our first weeks task was to create a desk and stool in under 750 tri's and then texture it. The catch being that we couldn't use reference images for the textures, they had to be all hand made... on a computer.



As you can see, it's god damn awesome.

The second task was to create a metallic owl from a reference picture in under 500 tri's.



Not too shabby, but just slightly over the tri limit

Very Low Poly Aston Martin DBR9

Back at uni, YAY!

Or maybe NOOOO! In any case, I have a module called Advanced Modelling Portfolio, which tasks us with advanced modelling techniques.

The first task I chose was to model an entire Aston martin DBR9 racing car in under 1500 tri's. Currently I'm failing miserably, but it's not looking too bad

It's leveling out at 3000 tri's, which is double my limit. Also, it's looking a bit weird as it doesn't have any headlights yet.

Sunday, 21 December 2008

Forgotten University Work - Grand Piano

If you check in the archives, you'll see my animation of a pianist playing a piano. You don't really see said piano in great detail because of the quality of the video, so here's a render of the piano in all it's glory!




I regard this as one of my best models to date. It was fun, challenging and it turned out great.

As a side note, here are some pictures of some other forgotten models:



These are: a 1950's fire extinguisher for my team's Half Life 2 Modification, an MP3008 also for the mod, a pair of German hand grenades and just for fun, a Guitar Hero Xplorer guitar controller.

Wednesday, 29 October 2008

Farcry 2 Map









Addition: This map is now officially dead. Many thanks to Vista for that.

Friday, 19 September 2008

WIP - Aston Martin DB5

My current project is still a WIP, and it's an Aston Martin DB5.



That is so totally Phil.

Update:

I've not been working on it much, but here's how it looks so far:



Just need to do the silver bumpers, but they're fiddly.

Thursday, 4 September 2008

Epitome of Epic - More Than A Feeling

Rock Band is awesome. Some nights I go to my mates house to play it in band quickplay and we usually do well. Both of us are able to score high nineties percent-wise. This time was different. We chose the awesome song More Than A Feeling by Boston and rocked out on expert.



Double 100%, yeah! With my mate on singing, no less.

Saturday, 30 August 2008

Another Map - Our House, in the middle of our street

Another map project, this time a recreation of my village. It's going to be a zombie survival map to be played co-operatively over the internet with up to 4 people (probably through Garry's Mod or something).

It's quite a large map, probably about 1/3 of a mile square. These preview pictures are only of the street I live on.



Obviously set at night, the map should be creepy and full of zombies. Think of it as a very poor man's Left 4 Dead.

Portal's Edge - Mirror's Edge E3 Demo recreated in Portal

I saw the E3 demo level for Mirror's Edge and I was blown away by it. I thought it would be a fun idea to try and recreate the level in Hammer using the Portal configuration.

I got about halfway finished with it and posted a video of it on Youtube:



Much to my surprise it got featured on Kotaku, which then helped it spread to other games websites. A week after posting the video it had about 200 views. As soon as Kotaku picked it up, it went up by 60,000 views in a couple of days.

This new-found popularity spurred me to complete the first section of the map, which I duly did and posted another video to Youtube:



This one's not as popular, but still good to have it there. The video says stage 1/3 which is wrong, there will only be two stages.

Thursday, 7 August 2008

Small Arms for the 1980's - Sounds like a fashion statement

Another weapon post. This time it's a slightly more recent weapon. It's the quite, quite sexy L85A2, which is part of the SA80 family.

Wednesday, 6 August 2008

My head's stuck in the 40's - More WWII models

WWII was an extremely interesting period in history, which brought about many great machines. One such machine was the Spitfire. An icon of aviation which helped win the Battle of Britain for the Allies, huzzah!

Well, I thought it would be fun to model this gorgeous aeroplane in 3D Studio Max.



Holy quick texture Batman!

Anyway, with this model I was aiming for a low poly version and it ended up at around the 3000 poly mark, which isn't too bad.