Saturday, 3 October 2009

Low poly work for handheld gaming

Another of my modules is modelling for handheld games. Our first weeks task was to create a desk and stool in under 750 tri's and then texture it. The catch being that we couldn't use reference images for the textures, they had to be all hand made... on a computer.



As you can see, it's god damn awesome.

The second task was to create a metallic owl from a reference picture in under 500 tri's.



Not too shabby, but just slightly over the tri limit

Very Low Poly Aston Martin DBR9

Back at uni, YAY!

Or maybe NOOOO! In any case, I have a module called Advanced Modelling Portfolio, which tasks us with advanced modelling techniques.

The first task I chose was to model an entire Aston martin DBR9 racing car in under 1500 tri's. Currently I'm failing miserably, but it's not looking too bad

It's leveling out at 3000 tri's, which is double my limit. Also, it's looking a bit weird as it doesn't have any headlights yet.